TradComics.com

A simple platform for digital comic books. The innovative reader app can be used in your browser and is available as a high-performance native app on Windows, Mac, iOS, and Android.
There's not enough time to learn how everything works, but I'm trying anyway.
A simple platform for digital comic books. The innovative reader app can be used in your browser and is available as a high-performance native app on Windows, Mac, iOS, and Android.
First prototype of a turn-based RPG where you program your team with a visual constraint-based language. Made with a custom 3D engine written from scratch in C++ and D3D11. Inspired by Final Fantasy, Monster Hunter, and the engineering game genre, this is a short but challenging adventure for players who like to figure things out the hard way.
Experimental point-and-click short story about a regular guy named Garry. His first job as a witch's intern is to pick up coffee. Made with the Godot game engine.
A 2-player homebrew game for the Nintendo Entertainment System written in 6502 assembly. Multiple balls, super meter, and charging up your paddle add fighting-game-inspired mechanics to classic Pong. The goal is to introduce mind-games and various play styles — pressuring your opponent, playing defensively, or scoring a goal by doing the unexpected. Play in any NES emulator.
Customizable on-screen display for controller inputs. Designed for live-streaming fighting games or analyzing your execution.
Records and plays back key sequences. I made this application to work around lack of quick input recording for practice in arcade fighting games/emulators.
Technical articles on game development.
Comprehensive guide to low-level game controller I/O on Windows and Linux.
Tutorial for writing 3D model export scripts in Blender.